(campaign only) Airspace Control: Kill 10 enemies while they use zip lines or are rappelling. (campaign only) Aim High: Kill 250 enemies with headshots. Adapt and Overcome: Blow up 10 explosive objects, killing at least one enemy each time. To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats.Ī Bridge Too Far: The end of the line. Successfully complete the indicated task to unlock the corresponding achievement. You can reload the checkpoint after getting one achievement to make the other decision and get the other achievement. Shoot the soldiers to get "The Road To Glory" achievement. In the Epilogue, lay down your weapon when prompted to get the "The Road Back" achievement. You will not get an achievement for this ending.Įasy "The Road Back" and "The Road To Glory" achievementsĬhoose to shoot Konrad at the end of Chapter 15 to play the Epilogue. Once you kill all the soldiers, Walker will go free to do whatever he desires. During the Epilogue, kill all the incoming soldiers. You will get "The Road To Glory" achievement.Įnding 4: Freedom At Last - Choose to shoot Konrad at the end of Chapter 15 to play the Epilogue. During the Epilogue, as the soldiers approach, open fire. You will get "The Road Back" achievement.Įnding 3: Die Fighting - Choose to shoot Konrad at the end of Chapter 15 to play the Epilogue. Either give up your gun, or let them take it from you. During the Epilogue, do not fire a shot at the soldiers arriving. If you point the gun at yourself, you will commit suicide and get the "A Farewell To Arms" achievement.Įnding 2: Surrender Yourself - Choose to shoot Konrad at the end of Chapter 15 to play the Epilogue. However, instead of scrapping a co-op mode entirely, they created the Special Ops mode with all levels tailored for two players.Successfully complete the indicated task to unlock the corresponding ending:Įnding 1: Do Not Complete Your Mission - At the end of Chapter 15, you will have the option to point the gun at Konrad or yourself through a mirror. They found out that attempting to make single player missions co-op compatible was less fun than a regular single-player mode and broke the feeling of immersion that they are going for. Infinity Ward said that they wanted to keep the two man feeling from " All Ghillied Up" to have each others' backs and cover each other and work together to complete the objective. The Special Ops mode was created after Infinity Ward attempted to insert co-op into the main single-player campaign mode. The missions can be played solo, split screen or online with a few being two player exclusive (Needing two players in order to play.) This also allowed the designers to add new levels that were interesting or reuse existing levels with expanded or new objectives without having to fit them into the single-player campaign's storyline like the campaign missions. Originally meant to be the co-op portion of the story campaign, it was spun off into it's own separate game mode as Special Ops. They are a set of fast-paced missions in the spirit of " Mile High Club" from Call of Duty 4: Modern Warfare. Special Ops (often abbreviated as " Spec Ops") is a single-player or co-op game mode in Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Modern Warfare, and Call of Duty: Modern Warfare II. For the unit from Call of Duty: Heroes, see Special Ops (Unit).
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